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Real Time Communications : Thing You Need To Know

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RTC (Real Time Communications) refer to any method of telecommunications wherein all users have the capability to exchange information in an instant way, or with a reasonable latency. In line with this, the term ‘real time’ is often synonymous to the term ‘live’.

RTC can happen in two types of modes: Half Duplex and Full Duplex.

Half Duplex RTC – data may be transmitted in two directions using a single circuit or carrier. However, it is not done at the same time.

Full Duplex RTC – data may be transmitted in two directions at the same time through a single circuit or carrier. This type of Real Time Communications typically points to peer-to-peer communications. It is quite different to multicast or broadcast communications.

In Real Time Communications, one thing is certain. There is always a path directly available in between the source, as well as the destination. Though the link may not include a number of intermediate notes, data travels from a source to the destination without the need to be stored anywhere. On the other hand, time-shifting communications generally involve a certain form of data storage in between the source and the destination.

Real Time Communications also involves:

For example, when messages are left through email on a blog, or on bulletin board, you are actually sending communications using the time shifting mode, and not in the real time mode. This means that there is latency, or a significant delay in between the transmission, as well as the receipt of the information between the source and the destination.

What RTC Offers?

Types of RTC Traffic:

This type of messages generally does not have deadlines. Best effort in delivery is the main focus and small delays are maintained. This type of traffic is often characterized by an average delivery time.

They are generally consumed and produced in a steady, continuous basis, while some are following a certain schedule.

They may require certain performance guarantees

They may also be generated often by periodic tasks, such as fixed rate flows (isochronous flow), or by message length, inter packet spacing and reception deadline.

They may also be generated through sporadic tasks, characterized by variable rate flows, maximum burst size and average throughput.

Factors that Affect Delay:

This happens when the network is not yet ready to receive a packet as soon as it becomes available. As a result, data may be queued if it is produced faster than the speed that the network can deliver it.

This happens when the application itself becomes unready to accept data packets from the network. As a result, data may be delivered in bursts.

This happens due to bottleneck and cross traffic links

This is often referred to as fixed propagation delay

Michelle Patterson

Michelle Patterson is an avid technology blogger and writes extensively about IP/VoIP and Unified Communication. She works with some leading companies to understand the trends of these modern communication technologies.

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